June 03, 2014


Model - Texture - Rig: Blender
Render - Blender Cycles
Hope you like it! ;)

View Port Blender! :)

December 04, 2013

Doodle! :)

Another doodle from my mind joking ... ;)
(Weekend Project)
Blender - Gimp
Thanks to BlenderArtist for TopRow! ; )

October 28, 2013

Nosferatu – Happy Halloween

Hello guys!
for this occasion I wanted to reinterpret Nosferatu ...
The idea and the main goal was to be able to capture the atmosphere and essence of the character ...
What about ... HAPPY HALLOWEN! :)
Modeled - texture - sculpted and composited Blender
Render in Cycles, post in Gimp

September 20, 2013

Batman - Concept

I started this project a couple of days ago ... as a conceptual concept of a 'hypothetical version of Batman (w.i.p.) A simple screen model in viewport! :)
Model - Sculpt Blender -Happy Blending to all! :)

June 30, 2013

Alien Adventure - Series

The idea was to create a "hypothetical" concept for a maquette, which then could print :)
Model - Sculpt - Texture - Rig - Render : Blender

Thanks to BlenderCookie for featured image! :)

June 03, 2013


I wanted to introduce "Necronauta" a small sketch made on a hot afternoon, in alittle more than four hour.
Blender 2.67
BlenderArtist Discussion: 

A big Thanks to BlenderArtist for "TopRow" and BlenderNews, for "Render of the Week Award":)

April 24, 2013

Charlie Sketch - Blender

Hello guys, out of curiosity I wanted to try this release of blender (http://builder.blender.org/download) 
trying to quickly create a "sss" with the overlap of the two materials. :) Very simple ...
Meet Charlie :) Guest Night. :)

February 25, 2013

Viking Concept

The idea was to make the concept of a Viking, and be able to develop all the various processes within Blender. Model Blender - Render - Blender Cycles

Ogre  - Concept Version

January 30, 2013


In the little free time, i wanted to "finish" sketch modeling starded some time ago!
He was Vincent :)
Modeling - Texture - Render : Blender

December 29, 2012

November 23, 2012

Tony (Cartoon)

Some time ago I was asked to present my project through a making of, to be published later on BlenderItalia, an Italian magazine ...
I realized "Tony", the original idea was to get a fun character with a final yield cartoon.
The entire project was created in blender ... subsequently polypaint and rendered in ZBrush :)
Enjoy! :) Blender

September 24, 2012


Modeling: Blender 2.63 Sculpt: Blender 2.63  Texture: Blender - Gimp  Render: Blender Cycles

Wow thanks! a Blenderartist and Blendernews for publishing my work :)